Image is not available
Image is not available
Image is not available
Image is not available
Image is not available
Image is not available
Image is not available
Image is not available
Image is not available

FMC world marketing no.2

News about FMC on the Net.

Read about Farm Machines Championships on the Internet!
News on the FMC appeared in many languages:










We take into account suggestions of players who write comments on our game.
If there is anything you would like to see in Farm Machines Championships -
feel free to contact us at: This email address is being protected from spambots. You need JavaScript enabled to view it.. We value your opinion!
Stay tuned!

RunEngine - our technology.

After some years of development, we preparing RunEngine for PS3 console.

Engine is technology - which we use for our upcoming ttles, like Farm Machines Championships.
Its prepared for bigger games for PC Xbox360 and PS3 soon.

We plan to licence RunEngine to other companies, for % from same.

Engine features:

Content creation:
* Both static and animatic assets can be created in any 3D software, with support for most popular texture formats, easily imported to the engine.
* Support for biped skeletal animation, as well as any bone based animation system.
* Easily handled out- or in-doors with advanced optimisation algorithms.
* All the assets are easily put together in the engine editor, with per-object defined logic features, triggers, in-game action chains, possible movements and physics properties.

Render and display:
* Custom shader-based lighting, with support for skylights, pointlights, projectors and fake colour lights and ambient areas.
* Realtime rendered shadows from all types of lights and any objects, including transparent ones.
* Simulation of ambient raytraced reflections and per-pixel ambient occlussion.
* Fully customisable surface properties and materials with wide range of visual effects.
* Wide range of postprocessing effects: depth of field, motion blur, colour control and desaturation, controllable screen refractions.
* Atmospheric support: rain, fogs, fluently changing daytime and skies.
* Convincing water with reflection, refraction, animated surface and sub-scattering.
* Very convincing and optimised plant system, from GPU hardware animated trees to hardware animated fields and lawns.

Game logic:
* Modular engine costruction allows to easily switch parts of the system (like physics or lighting) to create any type of game - from racing games, through FPP shooters, to flight sims.
* Engine editor with visual action and trigger control make gameflow construction and debugging very easy.
* Predefined character AI presets can be used for combat or peaceful player interaction, including dialogues and NPC control.
* Additional vehicle and physics control modules give additional tools to the developer.

* Script back-door to the engine allowing to control most of it's aspects in a text form.
* AI custom script language controlling all the objects and any aspect of any game (as an addition to visual editor tools).
* Easy import of 3D software created movies, camera settings and group animations.
* Easy to handle vehicle presets, including cars, farming machines and even planes and helicopters.

sample of engine efficiency:

some screenshots from Engine:

View the embedded image gallery online at:

PlayWay H4.1 B12 GamesCom

Visit us on GamesCom - biggest european games trade show.
Cologne, 17.-21.08.2011,
open for everyone: 18.-21.08.2011

Our booth is located on business halle 4.1 B12

book meeting with us: kris (at)







FMC - world marketing

We are starting marketing about our new IP: Farm Machines Championships
As a new company we will put a lot of passion in game promotion - and game development.
We think - that there wasnt any game with farm machines championships in past - for PC and console. It will be test for game like this - we hope to give a lot of fun for all age gamers.

We will show PC game in GamesCom 2011 Germany, and then we will want to show dates od Console releases.
There was same reviews in polish portlas, and now we starting with world portals.

In next month should be ready game website:

1st news was on Eurogamer:

Best are comments ! "Can anything ever beat a harvester? They're amazing!"

21/06/2011 @ 16:18

It's Farm Machines Championships for PC and Xbox 360, the game you've been braying for.

New game developer PlayWay is pitching agricultural machines up against each other.

"Are you prepared enough to check who is the fastest and the most accurate farmer in the competition?" the developer asks. Of course we are!

You'll harvest wheat, plough fields, brick straw - it's a rural romp!

You can even pimp your deep tread ride, upgrading tractors, harvesters, ploughs and balers.

There's multiplayer that spans both co-op and head-to-head on Xbox 360, too.

There's no word on a release date.

View the embedded image gallery online at:

View the embedded image gallery online at:

design by: